Stepping out of the carriage, you can inspect the room for the site of a failed witches’ altar - The demise of Delilah has severed the connection of her coven from the Void. They often mumble cryptic words, but sometimes have hints worth listening to. You’ll spy some rats here, and Billie has the interesting ability to listen in on their whispers as Corvo did with the Heart. The rest of your ship is shuttered and closed, leaving you to exit the ship up over the side and onto the docks leading towards a carriage station. Check out the rest of the notes and letters you’ve received, and then exit the hull of the ship onto the deck. Heading out of your quarters, be sure to inspect the map to see where you’ll be heading - a location in Karnaca not far from where Emily and Corvo first made landfall when they were here. For now, you can take the Burn the White Hound and Industrial Espionage Contracts that you can complete as we do our main mission. Contracts are like Side Quests, and completing them will net you extra gold, and possibly some Bonecharms too. There’s a few notes you can read in your quarters, as well as some Contracts. You’ll start out on your ship - dead in the water, which means it’s time to leave it all behind.
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